7/28/2023 0 Comments Opengl 4.6 compatibility![]() ![]() ![]() Until now, when launching a core with an OpenGL renderer, RetroArch would consider both “gl” and “glcore” video drivers as valid choices, meaning you could launch a core internally using OpenGL Compatibility with the “glcore” video driver, and a core internally using OpenGL Core with the “gl” video driver. ![]() OpenGL is one of graphics API that can be used to draw 3D with you GPU, it is the most widely supported by devices and emulators. “glcore” is an OpenGL 3.1+ driver, it’s also called OpenGL Core, it supports up to OpenGL 4.6.“gl” is an OpenGL 2.0+ driver, when used with a version above 3.0 it’s called OpenGL Compatibility and can support up to OpenGL 4.6, but some GPU drivers don’t have that OpenGL Compatibility mode. ![]() “gl” and “glcore” are 2 video drivers available on desktop computer : ![]()
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